CGD Podcast Episode 14: Failed “Fighting Card Game” Prototypes

In this episode, I discuss some of my many spectacular game design failures! I tried about 30 times at least to create a simple yet deep 2 player “fighting card game”. Something I didn’t even get into in the podcast was the fact that the “fighting” theme is probably part of the issue. I know … Continue reading "CGD Podcast Episode 14: Failed “Fighting Card Game” Prototypes"

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