Escape the Omnochronom! Version 0.7 Patch Notes

This is a big one! Two main goals with this patch: balance and clarity. For a long time, there have been a few things about this game that no one really understood but me. Some stuff was just too disconnected and weird. There actually was a cool system for how Guardians spawned and how the … Continue reading "Escape the Omnochronom! Version 0.7 Patch Notes"

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