Game Grammar and Game Design Theory – Interview with Raph Koster

Today I had a conversation with the author of my favorite book on game design, as well as a designer on one of my favorite interactive experiences of my high school years, Raph Koster. The conversation goes for about 90 minutes, and like Raph said, we could have easily gone another four hours afterward. It … Continue reading "Game Grammar and Game Design Theory – Interview with Raph Koster"

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Clockwork Game Design has been released!

Great news – my book, Clockwork Game Design, is now available for purchase on Amazon, Barnes & Noble, and other online bookstores, in both digital and paperback formats. Clockwork Game Design is unique in many ways, I think. I don’t know of another book on “building rulesets for strategy games”, that actually tells you how … Continue reading "Clockwork Game Design has been released!"

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