Naomi Clark on systems thinking and social responsibility

Today I’m super-excited to have Naomi Clark on episode 45 of the Clockwork Game Design Podcast. Last year, Naomi ran a super-successful Kickstarter for her two-player social card game Consentacle, which in addition to having beautiful, memorable artwork, is also trying to use systems to explore human communication and connection in new ways. Naomi is … Continue reading "Naomi Clark on systems thinking and social responsibility"

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I’m launching a Patreon campaign!

I’m launching a Patreon campaign to support my article writing and possibly help me create other game-design-related media. With my second book, Clockwork Game Design finished (it will be out March of next year), I want to really up my game in terms of article writing. You’ll notice that I’ve re-designed my site. That’s only … Continue reading "I’m launching a Patreon campaign!"

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