CGD Podcast: Episode 34 – Videogames and Game Culture with Tevis Thompson

Writer and critic Tevis Thompson has been on my radar a long time as a rare person who talks about games in a way that is markedly less alienating to me than usual. I recently heard him on the 1099 podcast, which I recommend people check out, and I thought we could have a really good discussion about games and games culture, which that conversation just barely touched upon. And that’s just what we did! In this conversation we talked about big-budget games like The Witcher and The Last Guardian, violence glorification and other toxic politics of games, the hyper-defensive culture surrounding games, and a lot more.

Check out Tevis’s site here. Follow him on Twitter here.

As always, I look forward to hearing what you guys have to say about it in the comments. And if you want to support the show, do so here.

The Clockwork Game Design Podcast: Episode 4 – Violence in Media

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In this episode, I discuss violence in videogames. This is a less “game-design-theory” episode, and more of a culture/media episode, but I do discuss a lot of user comments from these recent articles.

Cited in the article:

“Dehumanization” on Polygon

Beyond the Pentakill on Gamasutra

In addition to those, I also wrote these relevant articles:

Violence, Pt. 1: Glorification

Violence, Pt. 2: Game Design Ramifications

Thanks for listening! As always, you can support this show here.