CGD Podcast: Episode 34 – Videogames and Game Culture with Tevis Thompson

Writer and critic Tevis Thompson has been on my radar a long time as a rare person who talks about games in a way that is markedly less alienating to me than usual. I recently heard him on the 1099 podcast, which I recommend people check out, and I thought we could have a really good discussion about games and games culture, which that conversation just barely touched upon. And that’s just what we did! In this conversation we talked about big-budget games like The Witcher and The Last Guardian, violence glorification and other toxic politics of games, the hyper-defensive culture surrounding games, and a lot more.

Check out Tevis’s site here. Follow him on Twitter here.

As always, I look forward to hearing what you guys have to say about it in the comments. And if you want to support the show, do so here.

New Game: “You Have A Gun”

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I spent maybe 2-3 days working on this little ditty. Basically it encapsulates what it’s like for me to play videogames now. (Barely, arguably NSFW.)

Play it in a Unity Web Player here.

Download it for Windows here.

Quick Tip: you can shoot basically as fast as your mouse can click. Try shooting really fast at the objects which come on the screen.

 

 

The Clockwork Game Design Podcast: Episode 4 – Violence in Media

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In this episode, I discuss violence in videogames. This is a less “game-design-theory” episode, and more of a culture/media episode, but I do discuss a lot of user comments from these recent articles.

Cited in the article:

“Dehumanization” on Polygon

Beyond the Pentakill on Gamasutra

In addition to those, I also wrote these relevant articles:

Violence, Pt. 1: Glorification

Violence, Pt. 2: Game Design Ramifications

Thanks for listening! As always, you can support this show here.