Some of you might know that I started running a podcast over at dinofarmgames.com called the Dinofarm Games Podcast. We’ll, this is the same podcast – just re-branded the Game Design Theory podcast and put over here at keithburgun.net.
In this episode, we talk with Matt Dunnam about a recent Rock Paper Shotgun article, and go in-depth about the relationship between stories in games, something I’ve written about extensively. We also talk about Matt’s theory that perhaps games require randomness (or hidden information) in order to avoid solution.
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Enjoy, and please be sure to let us know what you think. Also, we’re always looking for questions, so ask away, and we’ll respond on an upcoming episode.