ONE! DAY! LEFT!

Tomorrow, the Kickstarter for Dragon Bridge is launching! Also: great news: tomorrow, the Kickstarter is actually launching for sure, because the weird technicality I had with the site has been sorted out (phew). Thanks for joining me in reading these little articles, everyone. Also you should know that I finished the next issue of Games …

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TWO DAYS LEFT!

Just two days left WOWOWOWOWOW! Just today and monday, and then Tuesday is the launch, if everything goes according to plan! Today’s card is GALE. Gale is an interesting card, tactically speaking, because it often has a double-edged sword mechanism to it, where you want to use it for the MOVE, but you don’t want …

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THREE DAYS LEFT

Hello and welcome to THREE DAYS LEFT until we launch the Kickstarter. I should probably quickly mention that there was a minor hiccup – some error involving a super old Kickstarter that I ran caused this current Kickstarter campaign to spit out an automated error message which is (currently) keeping me from posting the Kickstarter …

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FOUR DAYS LEFT!

Just four days left until the Dragon Bridge Kickstarter goes LIVE! WOO! Today’s card is BAIT. With BAIT, we’re gonna talk about its Dragon Box (the bottom section) first, because that’s what’s most important about it usually. It is the only card in the game that has three Dragon Orbs – nearly half of the …

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FIVE DAYS LEFT!

Five days left until we launch the Dragon Bridge Kickstarter! To get everyone hyped for it, I’m doing what I know how to do best: write game design articles. I’ll be writing one short article per day for the next five days, leading up to the launch, each about a specific Action Card in the …

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BONUS: Humane Storytelling with Jenny Bee

I’m deep in the weeds of setting up the Dragon Bridge Kickstarter, which should hopefully launch next week or so. But I wanted to share this quick bonus episode with you: a conversation with Jenny Bee, who has a masters in visual storytelling, is a creator of games, films and other narrative work, and—full disclosure—is …

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