EMPIRE is out!

Yesterday EMPIRE, a game I’ve been designing for Crazy Monkey Studios for the past 8 months or so, was released.  It was a pretty quick turnaround – after working on 100 Rogues, which took about a year and a half, and AURO, which so far has taken nearly two years, it’s nice to design a …

EMPIRE is out! Read More »

Debunking Asymmetry

Note: I consider this article to be out-of-date. I have written a newer article on the subject which much better reflects my updated views. However, I’ve kept this article up, because of the excellent comments section (definitely check that out). Like anyone else who grew up playing videogames, I have a great romance for “videogame-style …

Debunking Asymmetry Read More »

Are Games a Storytelling Medium? (Guest Article by Fabian Fischer)

Editor’s Note: One of our most active Auro beta testers, Fabian Fischer (aka “Nachtfischer”), had written this great piece for his German-language site.  We’ve been talking a lot about story in games on our forum, and I decided it would be great if Fabian could translate and update this article for my site, and that’s …

Are Games a Storytelling Medium? (Guest Article by Fabian Fischer) Read More »