Some 2014 News!

Hello! If you’re reading this – hey, thanks for reading my blog! I appreciate it. I’m sorry that I haven’t been writing more articles, but as you may or may not know, the reason for that is primarily that I am writing a book! Not my first book, which came out in 2012 – a different book! Let me take you through the things that I’ve been doing.

 

New Book – I’ll probably write more about it later, but for now, it’s a game design textbook. My first book was more of a treatise or something; an overall look at the state of game design, an analysis, and lots of theory. This book, on the other hand, is going to be much more hands-on, direct, and rather than pointing out specific problems, I hope this book gives people the tools to identify problems themselves. Anyway, I’m excited for it.

 

Auro – Also, I’m burning the midnight oil trying to get Auro together, which should be released at some point this summer. It’s really coming along, and I am so, so proud of it. It’s the kind of thing where, even if we had released it 6 months ago, I think it would have been one of the strongest single player games ever made. But now the level of polish and tightness is just so high – I really think people are going to love it.

 

Empire 1.3Empire: The Deck-Building Strategy Game (iOS | Android) just released its 1.3 patch, which I had been working on the design for for months. If you haven’t given the game a shot yet, now’s the time, for sure. It’s vastly improved. Monsters now roam around the map wildly, unit production requires you to build new cities, and tiles can be improved (and destroyed by them roaming monsters!)

 

Reddit – This doesn’t really make up for the lack of game design articles, but I do run the official “gamedesign” subreddit – go check it out. Every week (or, roughly every week, at least), I try to write a “weekly design problem”, which is like a question about game design in general. It’s pretty fun, and gets some decent responses.

 

Beyond that, you should definitely come by the Dinofarm Forums if you haven’t already. I’m there every day working with the Auro beta testers and getting into fights about various stuff. If I have any other big news, I’ll be sure to post it here. And I do have 5 or 6 half-written article drafts lying around… perhaps I’ll finish and publish one of those soon.

Again, thanks for reading.