In this episode – our 20th! – I talk about the idea of “optional game rules” and why they are to be avoided. I also go into detail on some experiences designing abilities for Auro. Enjoy! http://media.blubrry.com/clockworkgamedesign/p/www.keithburgun.net/cgdpodcast/episode20.mp3Podcast: Play in new window | DownloadSubscribe: Apple Podcasts | Android | RSS
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