Push The Lane! Fan Art Contest!

Today I’m starting a Push the Lane Fan Art contest! It will run from right now, until the morning of May 2. There will be prizes involved!

Here’s how you can participate:

Step 1: Make some Push the Lane fan art by May 2 at 9:00 AM EST. To learn more about the characters, go to the Characters section of the Kickstarter page. Choose one of the five shown characters on that page and make some fan art of them! (You may make multiple submissions.)

The first-ever PTL fan art, by HappySnakeGames! <3

Step 2: Post your fan art to social media! Twitter, Instagram, Tumblr, or whatever you use, as long as it’s public. Use the hashtag #ptlfanart.

Step 3: Let me know about it. You can message me on Kickstarter, or email me at keithburgun@gmail.com, or @ Push the Lane on Twitter (@pushthelane).

T-shirt. Available in various styles, sizes, and colors. From Redbubble.

Voting will begin at 9:00 AM EST and go until mid-day the next day.

First Place Prize!

Runner Up!

  • A $10 Steam Gift Card
  • I will draw fan art of YOU!

This will be going on from now until next Wednesday, so get drawing! I look forward to your entries. See you on the Kickstarter page!




New Page for my System of Interactive Forms

Just a quick announcement, I’ve added a page that clearly explains what my system of interactive forms is and why it’s useful.  After years of working with it, I actually feel even more confident in it, although I have made some minor tweaks and have learned to explain it much better.

If you’ve read my book, you’ll notice that this is a much more detailed version of the same chart.  I’ve now added the “value” property to it, which I think helps illustrate why it’s generally a good guideline to hone in on one of these forms when approaching game design.




Let me know what you think and if you see any room for improvement or other explanation.