design oriented

CGD Podcast Episode 27: Broad Statements with Richard Terrell

Had a great conversation with Richard Terrell, designer of Bara Bari Ball who’s currently working on designoriented.net. He’s also been on the podcast before, so I would go back and listen to Episode 6 where we spoke earlier this year. The conversation went really well. We talked about language, “broad vs. narrow statements”, Auro and …

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The Clockwork Game Design Podcast: Episode 6 – Discussing the Discussion with Richard Terrell

In Episode 6 of the Clockwork Game Design Podcast, I had a discussion with Richard Terrell (@KirbyKid) that was largely about the game design discussion itself. People may not know, that we had a discussion about three years ago, and back then, I think we both thought that we could just dive right into the …

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