tactics

How to add strategy to your tactics game

I’ve been doing a lot of thinking over the last few years about short arcs and long arcs in strategy game design. “Short arcs” would be referring to local, short term operations – so in a tactical game, this might mean “defeating THIS unit” or “making sure that unit doesn’t reach this area”, etc. Longer …

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Gem Wizards Tactics Introduces “Derby’s Story”!

I’m super excited to announce that today, as of the latest patch (1.10) that Gem Wizards Tactics has a new mode: Derby’s Story. Since launch about two weeks ago, one of the common things I heard was something along these lines: “The tutorial is really easy and simple, but then the game throws you into …

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Adam Stewart of One Man Left, on tactics games, and game dev survival

Today I had a conversation with Adam Stewart of One Man Left, one of my favorite indie developers of all time. The company has downsized since its heyday of the early 2010’s, and after operating for about ten years, there is now literally just one man left carrying the torch. Adam is currently working on …

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