Here is a list of all of my articles, organized by subject. This is not a complete list, but anything that’s on this list is considered by me to be relatively up to date, as of April 2016.
General Game Design
- Why League of Legends is the World’s Greatest Game
- The Virtuosity Scale
- Why You Need the Clockwork Game
- Contests, Explained
- Game Designers: Learn to Program
- My League of Legends Suggestions
- Asymmetry in Games
- We Should Patch Our Games
- Psychological Exploitation Games
- Turtling
- Videogames are Broken Toys
- Games, Stories and Words
- Why Many Eurogames Are Inherently Single-Player Games
- Anti-Design Philosophies: Quantity Design
- Toys and the Adult Mind
- Your Game Is Your Baby
- Minimalism Vs. Elegance
Randomness
- Randomness and Game Design
- Uncapped Look-Ahead and the Information Horizon
- Game Placebo
- 14 Points on Randomness
Violence in Games
- “Dehumanization” (Polygon.com)
- Violence, Part 1: Glorification
- Violence, Part 2: Game Design Ramifications
- Beyond the Pentakill – 21st Century Competition
Other Topics