CGD Podcast Episode 18: Single/Multi-player and 50% Win Rates

cgdplogo_twitterToday I talked about how and why games work best with a 50% winrate (even single player games). That’s because learning in games is extremely hard due to their inherently complex and ambiguous nature. Getting a loss when you had a 10% chance to win doesn’t necessarily tell you much about your choices in that match. In order to learn, you must compare yourself to yourself.

In addition, I talked a lot about why single-player is considered a strange thing for strategy games.