Why “quarterbacking” isn’t a problem in cooperative games

Been thinking about cooperative games for awhile, largely as a result of many of my recent thoughts on competitive games and the way that they inherently “socially rank” their players. There’s something about that that bothers me more and more over the years, both for political and personal reasons, many of which I’ve talked about … Continue reading "Why “quarterbacking” isn’t a problem in cooperative games"

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