News

“Handicaps”, “Balanced Difficulty” and the one-player perspective

Did you know that the origin of the word “handicap” is “cap in hand”, thereby suggesting a connection between disabled people (who in the past had been referred to often as “handicapped”) and street beggars/panhandlers? 😬 It definitely seems worth moving on from this term and using another term in its place. While we’re at …

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Gem Wizards Tactics Introduces “Derby’s Story”!

I’m super excited to announce that today, as of the latest patch (1.10) that Gem Wizards Tactics has a new mode: Derby’s Story. Since launch about two weeks ago, one of the common things I heard was something along these lines: “The tutorial is really easy and simple, but then the game throws you into …

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Join us for CLOCKWORK GAMEFEST on Nov. 18th!

WHAT: We’re doing a long streaming event! WHEN: on November 18th at 1:30PM EST! WHERE: on my Twitch stream (http://www.twitch.tv/keithburgun) The Clockwork Game Design Podcast started back in October of 2015. Since then, the show has been downloaded over 200,000 times, and has had an incredible list of game design interviews and topics covered. The …

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