I had a conversation with the main developers at Black Shell Games – Daniel Doan, Raghav Mathur, and Thomas Espinoza – on the topic of Rogue-likes, a design pattern that has appealed to both of us. In the episode, we cover topics like the relationship between Rogue-likes and gambling, grinding, difficulty, replay value, and other related concepts.
Check out Black Shell Games on Steam. Here’s Black Shell Games’ – which also acts as a publisher – complete list of games.
(Side note: apologies about the audio. There were four people on the conversation total and there’s a bit of noise, but I think it’s easy enough to hear.)
Enjoy!
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