Episode 2, already!? Yep! I spent essentially all day one day recording both of these episodes, because I wanted to really get the ball rolling. It’s kind of annoying to have just one episode of a podcast, I feel like.
Today’s episode deals with the distractions and other obstacles that have slowed our growth in the path to progress in game design. I think I’ve gotten much more into the groove with this episode – now with fewer “ums” and less housekeeping!
Here’s a few things I said I’d link to in the show notes:
Greg Costikyan’s “I Have No Words & I Must Design”
Richard Terrell’s old site – also, his new site.
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As always, please let me know what you think of the episode. And if you’d like to support the show, visit http://www.patreon.com/keithburgun.
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