A small, but significant patch. This patch has a few new items, some major balance tweaks, and one crucial bug fix. This patch should be available on Steam and itch.io tomorrow.
GAME BALANCE
- Starting gold increased from 300 to 700.
- Monster spawn group size slightly reduced overall
- Monster spawn rate slightly reduced overall
- Tennor’s Cardioid Blast damage increased significantly
- Tennor’s Jump damage increased significantly
- Jelly health reduced slightly
- Winchip’s health increased slightly
- Item prices tweaked significantly. Consumables should be more of a reasonable purchase now.
ITEMS
- Two new suffixes added:
- “Of Smashing” – has no active ability. You deal 50 bonus damage to towers when you have an “Of Smashing” item – but it is also the most expensive suffix at $550.
- “Of Swapping” – swap places with an adjacent unit.
BUG FIXES / MISC
- Major bug with item cooldowns not filling up properly fixed.
- “Ring” graphic now looks like a ring – now how about that?
- Item slots now appear properly on the UI
- Items in item shop are no longer darkened out improperly
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