I spoke with Justin Ma, co-founder of Subset Games, who are well known for their hit indie games FTL and Into the Breach. Our conversation touched on a pretty wide range of topics, from their creative process at Subset games, to the state of the industry, to Justin’s feelings on game design theory in general. I’ve been working super hard on Gem Wizards Tactics recently so it was good to take at least an hour or so away from that to taIk to another developer (one of the topics we discussed was about how atomized game devs are these days). had a really good time! Enjoy!
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