Just a quick announcement, I’ve added a page that clearly explains what my system of interactive forms is and why it’s useful. After years of working with it, I actually feel even more confident in it, although I have made some minor tweaks and have learned to explain it much better.
If you’ve read my book, you’ll notice that this is a much more detailed version of the same chart. I’ve now added the “value” property to it, which I think helps illustrate why it’s generally a good guideline to hone in on one of these forms when approaching game design.
Let me know what you think and if you see any room for improvement or other explanation.