Just a quick announcement, I’ve added a page that clearly explains what my system of interactive forms is and why it’s useful. After years of working with it, I actually feel even more confident in it, although I have made some minor tweaks and have learned to explain it much better.
If you’ve read my book, you’ll notice that this is a much more detailed version of the same chart. I’ve now added the “value” property to it, which I think helps illustrate why it’s generally a good guideline to hone in on one of these forms when approaching game design.
http://keithburgun.net/system-of-forms/
Let me know what you think and if you see any room for improvement or other explanation.
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