Keith Burgun

Game designer, author

Bannet Bulletin Ep. 3 – Introducing the Impulse Combat System (and more)

Above is an early screenshot of our combat system in the prototype for Free Tiya Bannet, which is coming along smoothly. The incredible UI art was just freshly finished by our artist, Wizbane, and oh my god I love it! Anyway, today I’m talking about our Impulse System, which is the core of the FF13-inspired […]

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