boardgames

Tim Fowers

Episode 58 is HERE, with the incredibly awesome and prolific board (and video) game designer Tim Fowers! This was, in many ways, a model episode of the Clockwork Game Design Podcast, because we hit so many different (but relevant) topics involving the process of game design. Yay! Here’s a few key items: Conventions/conferences – which …

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The Clockwork Game Design Podcast: Episode 5 – The Limitations of Boardgames

While it’s tempting to think otherwise, computers are the best tool we have for pursuing great game designs. In this episode, I also talk about how “abstract” games are problematic due to low information density, the information horizon, and a lot about the medium of board games.   Some relevant links: http://boardgamegeek.com/browse/boardgame – all game …

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