theory

Building Blocks of Tabletop Game Design – interview with Geoff Engelstein and Isaac Shalev

I can’t believe I went this long without interviewing one of my biggest game design theory heroes, Geoff Engelstein. Together with designer, game design writer and fellow game design podcaster Isaac Shalev, they’ve written a book that seems like it might be kind of a big deal in this field. To quote a bit of

Building Blocks of Tabletop Game Design – interview with Geoff Engelstein and Isaac Shalev Read More »

The Clockwork Game Design Podcast: Episode 11 – Good Formalism with Charles Pratt

Today’s episode features an hour-long discussion with game designer at NYU Game Center teacher Charles Pratt. Charles and I met at the Practice conference and had some good discussions, and I think our perspectives live at that rare place where they’re not too different so that we can’t communicate, but they’re also not so similar

The Clockwork Game Design Podcast: Episode 11 – Good Formalism with Charles Pratt Read More »