CGD Podcast Episode 66 – Dev journal, recent games, and asymmetry

Hi everyone! Today is one of those “a bunch of stuff” episodes, featuring a bit of a dev journal on stuff like Uninstall Academy (a very tiny gag game I released last week), Gem Wizards Tactics (yes, that’s the name again), and a bunch more. I also talk about a bunch of games I’ve been … Continue reading "CGD Podcast Episode 66 – Dev journal, recent games, and asymmetry"

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Solving some major problems in turn-based tactical wargames

EDIT: After writing this article, I came to some conclusions about the theme—which I’ll be writing about soon—and have decided to change the name of the game to Business Wizard Tactics. More on that soon. I’ve always been a turn-based tactical wargame fan, since I discovered they existed. I was super into X-Com (particularly the … Continue reading "Solving some major problems in turn-based tactical wargames"

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