It’s really scary looking at old stuff you wrote years ago, and for good reason! In this FIRST EVER LIVE EPISODE of the Clockwork Game Design Podcast, I went line by line through an old Gamasutra article of mine. And here it is in VIDEO FORM!
I highly recommend not reading this old article, but if you must, here’s the link: https://www.gamasutra.com/view/feature/167418/what_makes_a_game.php
Also, there’s some thoughts on the next Escape the Omnochronom! patch, and some live comments from some of the KBGames/Dinofarm community!
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