The Clockwork Game Design Podcast: Episode 11 – Good Formalism with Charles Pratt

cgdplogo_mediumToday’s episode features an hour-long discussion with game designer at NYU Game Center teacher Charles Pratt. Charles and I met at the Practice conference and had some good discussions, and I think our perspectives live at that rare place where they’re not too different so that we can’t communicate, but they’re also not so similar where we have nothing to discuss. Overall, I think it was a great conversation and I hope you guys agree.

Here’s a talk Charles did at NYU called Ground Truths: Articulating a Formalist Perspective on Games.

Also, be sure to check out Charles’ podcast (if you haven’t already), called Another Castle. His podcast hasn’t recorded an episode in a few years, but there’s a bunch of interviews there with a ton of interesting people.

As always, you can support the show by becoming a patron at Patreon.com.

Thanks for listening!

Universidad Europa Interview

Just thought I’d let people know that I was interviewed by Universidad Europa’s game design program via Skype last year.  The questions are in Spanish, but you can kind of get at what’s being asked by my answers.  Take a look!