Hey everyone! Welcome to Episode 46 of the podcast. This episode talks about what it means when a game uses “management” as its basic functionality. It also talks about “decisions” and whether those are really what we’re after in strategy game design. I also propose a new vision of what it could be like for people when they play strategy games.
Finally, at the end of the show, I talk about the four – yes, four – games that I’m currently working on.
Thanks for listening, everyone! Sorry it’s been awhile, June was a weird month for me.
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