CGD Podcast Episode 66 – Dev journal, recent games, and asymmetry

Hi everyone! Today is one of those “a bunch of stuff” episodes, featuring a bit of a dev journal on stuff like Uninstall Academy (a very tiny gag game I released last week), Gem Wizards Tactics (yes, that’s the name again), and a bunch more. I also talk about a bunch of games I’ve been … Continue reading "CGD Podcast Episode 66 – Dev journal, recent games, and asymmetry"

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Prospects for Indie Devs, with Jeremiah Reid

Today on the show I have a conversation with Jeremiah Reid, a software dev and indie Rogue-like game developer. Jeremiah first came on my radar when he wrote this article on the topic of the “Indie Game Apocalypse”, wherein he mentioned my work and its difficulty getting press and sales, despite the fact that I … Continue reading "Prospects for Indie Devs, with Jeremiah Reid"

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A conversation with Elizabeth Hargrave

Today I spoke with Elizabeth Hargrave. After playing her game Wingspan and reading some interviews with her, I thought she’d be a great person to have on to talk about some of the stuff I’ve been exploring in terms of strategy games and their relationship to violence, both mechanically and thematically speaking. She had a … Continue reading "A conversation with Elizabeth Hargrave"

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How to not-hate marketing, Kickstarter tips, and my next big game

Today’s episode is not a theory-heavy episode at all. Instead, we have a lot of practical advice and other game development thoughts that may be helpful to anyone else who, like me, wants to make and try to sell their own games. On the docket for today: How to not hate marketing (partially by not … Continue reading "How to not-hate marketing, Kickstarter tips, and my next big game"

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BONUS: Humane Storytelling with Jenny Bee

I’m deep in the weeds of setting up the Dragon Bridge Kickstarter, which should hopefully launch next week or so. But I wanted to share this quick bonus episode with you: a conversation with Jenny Bee, who has a masters in visual storytelling, is a creator of games, films and other narrative work, and—full disclosure—is … Continue reading "BONUS: Humane Storytelling with Jenny Bee"

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Binary Goals with Hopenager, and Kickstarting an 18 Card Game with Adam Wilk

This is one of our longer episodes, coming in at 1 hour 10 minutes, and it’s chock full of both theory and practice! For the theory bit, check out my conversation with Hopenager, a game developer and frequent chatter over at the kbgames discord, wherein we talk about binary goals versus score goals. Hopenager believes … Continue reading "Binary Goals with Hopenager, and Kickstarting an 18 Card Game with Adam Wilk"

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