Today’s episode addresses consumerism (or hyperconsumerism) in the world of videogames. Videogames are, for the most part, the most fun they’ll ever be at the moment of purchase, or perhaps while you’re installing the game and leafing through the manual.
I talk about “hype” and how being immersed in an atmosphere of advertisements affects our ability to use good judgment when making purchases.
I reference this study which talks about how children under the age of 6 can’t discern the difference between advertising and programming.
I also reference this Ars Technica study which looked at the percentage of purchase Steam games that actually got played.
Also of interest is the existence of this website: http://www.backloggery.com/
Enjoy, and let me know what you think in the comments.
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