Game Design

Smash Bros: Decapitated

Editor’s Note: Today I’m happy to release the second guest article for keithburgun.net!  This piece is written by lead artist at Dinofarm Games, Blake Reynolds.  Frequent visitors might also know him from the Dinofarm ART BARN articles or from the Game Design Theory Podcast, where he’s a regular.  Enjoy! I know I’m late to the

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Introducing: EMPIRE

Today I wanted to introduce people to a new game that I’m designing called EMPIRE.  In order to do this, I think it makes sense to first talk about what already exists, and then talk about what I’m doing that’s different. EMPIRE is my take on the so-called “4X Strategy” genre of digital games.  I’ve

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