Game Design

ONE! DAY! LEFT!

Tomorrow, the Kickstarter for Dragon Bridge is launching! Also: great news: tomorrow, the Kickstarter is actually launching for sure, because the weird technicality I had with the site has been sorted out (phew). Thanks for joining me in reading these little articles, everyone. Also you should know that I finished the next issue of Games

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Binary Goals with Hopenager, and Kickstarting an 18 Card Game with Adam Wilk

This is one of our longer episodes, coming in at 1 hour 10 minutes, and it’s chock full of both theory and practice! For the theory bit, check out my conversation with Hopenager, a game developer and frequent chatter over at the kbgames discord, wherein we talk about binary goals versus score goals. Hopenager believes

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Episode 60 – Eric Zimmerman on game design theory (also, randomness with Brett Lowey)

I’ve been saying this a lot recently, but this is a big one! Clocking in at nearly an hour and twenty minutes, this is, I think, the longest Clockwork Game Design Podcast episode yet. Eric Zimmerman is a game design instructor at the NYU Game Center, where he works with other CGD guests Naomi Clark,

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