Introducing: EMPIRE

Today I wanted to introduce people to a new game that I’m designing called EMPIRE.  In order to do this, I think it makes sense to first talk about what already exists, and then talk about what I’m doing that’s different. EMPIRE is my take on the so-called “4X Strategy” genre of digital games.  I’ve …

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Surprises at the PRACTICE 2012: Game Design In Detail Conference

Note: This article was written a few months ago, right after the conference, but kinda got lost in the shuffle.  Anyway, it’s here now!  Enjoy! This was the second year of the new NYC-based game design conference, run by NYU Game Center staff.  It was also my second year attending.  So, having been there once …

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An Introduction to MUDs (Guest Article by Emily Lutringer)

Emily Lutringer is a very experienced gamer who specializes in MMOs and other online games.  One such type of game is MUDs, which have always fascinated me, personally, being that they’re kind of the “way more interesting grandfather of MMOs”.  Anyway, I asked Emily to write me an article on the subject to introduce my …

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Minimalism Vs. Elegance

I’ve been called a “minimalist” before. Depending on the definition of the term you go by, I either am, or am not a minimalist. The reason that I don’t ever call myself a minimalist is because I think it has a connotation of “romanticizing the simple”, or some other kind of bias towards “simpleness”. In …

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